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June 26, 2009
DKP Rules and Information (submitted by tza at 04:41pm EDT)

DKP is per toon, not per person.

1) Raid days are again Wed/Thurs.

2) There will be NO dkp awarded for farm bosses. These are the bosses we easily one-shot (currently the first four).

3) DKP will be awarded for progression. Each raider will get 5 dkp per SOLID learning attempt, 15 dkp for a first kill, and 10 dkp for non-farm boss kills.

4) We will be screenshotting the raids. Those that show up for progression will have raid spot priority for the loot pinata day the following week (aka if yer that prick that only shows up for free loot, you'll be weeded out).

5) We will be opening the guild bank to Raiders on progression days, and paying for repairs.



This is how you earn DKP:

5 Dkp: Solid learning atttempt
10 Dkp: non-farm boss kills
15 Dkp: 1st Kills

Queue DKP: People in queue will be awarded up to 25% of dkp earned by people in raid from when you joined the queue.**

**If you were to log or leave queue before raid is over or do not answer your call for replacement you will not earn any DKP.


This is how you spend DKP:

Normal Mode 25 man
-15% DKP: jewelry, wand, libram/totem/idol, back, wrist, throwing weapon
-20% DKP: offhand, bow/gun(melee), 2H weapon(hunter), shield
-25% DKP: mainhand, waist, feet, hands, trinket, shoulder
-35% DKP: legs, head, chest
-45% DKP: 2h weapon(melee/caster), bow(hunter)
-25% DKP: Trophy
Loot council : Quest Items for the Shadowedge

Heroic Mode 25 man
-30% DKP: Tokens


-1.8 speed daggers are offspec for rogues
-offspec items will not count toward your dkp deductions

If you gquit or have a hiatus for 2 months+, expect to have your DKP deleted. We will not restore your DKP if you decide to return to the guild.

ALL PRICES ARE SUBJECT TO CHANGE.
 

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